In Project Heartbeat mere milliseconds can mean the difference between a
record breaking run or an absolute failure. As a result, we
are in an everlasting quest to lower latency and increase input
consistency. With Project Heartbeat 2's new game engine, we've replaced the
input system and developed cutting-edge rhythm game technology.
The game's logic is now completely dettached
from the framerate, through the new advanced
tickless system developed specifically for Project Heartbeat.
In previous versions of Project Heartbeat, your input used to only get
checked once at the start of each frame, which meant that any
button presses you did after that got snapped to the next frame
With the tight timing in the game, this could sometimes mean defeat
from the jaws of victory. With the new subtick system inputs this
no longer matters, the game now knows precisely when you've pressed every
single note and is able to precisely evaluate it. Effectively acting as
if you were running an infinite frame rate.